Armor Pieces wiki
How the mod works, how pieces are found and applied, and how to make your own.
Armor Pieces gives one piece of armor four layers of decoration, each an independent choice:
- a piece hung on one of twelve sockets: a crest on the helmet, spaulders on the shoulders, a sash on the belt, spurs on the heels;
- a skin that changes what the plate itself is made of;
- a cloth worn over the chest, carrying the design of any banner;
- and vanilla’s own trim underneath them all.
Every one of them is applied at a smithing table, and none replaces another. A helmet can carry a skin, a trim, a crest, a browband and a pair of horns at once.
Where to start
- Playing: Getting started covers installing the mod and applying your first piece; Finding pieces says where each turns up.
- Making pieces: the editor runs in your browser at /editor/ and on the desktop in Blockbench; the authoring guide is the full reference, and Packs and the library covers sharing what you make.
- Licenses: what a piece’s license means, and which pieces can be composed into a pack of your own, is on Licenses and credits.
A note on words
The mod’s data files call a piece an armor_decoration, and older text calls it a part. They are the same thing. These pages say piece.